Hi ! I am Savar Sethi,
Hi ! I am Savar Sethi,
Hi ! I am Savar Sethi,
A Game Developer
A Game Developer
A Game Developer
With a dedicated focus on crafting outstanding gaming experiences, I specialize in developing immersive environments and intricate mechanics. My goal is to ensure that players not only feel satisfied but genuinely excited. Let's collaborate to elevate your game projects to new heights!
With a dedicated focus on crafting outstanding gaming experiences, I specialize in developing immersive environments and intricate mechanics. My goal is to ensure that players not only feel satisfied but genuinely excited. Let's collaborate to elevate your game projects to new heights!
With a dedicated focus on crafting outstanding gaming experiences, I specialize in developing immersive environments and intricate mechanics. My goal is to ensure that players not only feel satisfied but genuinely excited. Let's collaborate to elevate your game projects to new heights!
C++
C#
JAVASCRIPT
PYTHON
P5.JS
HTML/CSS
UNREAL ENGINE
UNITY
AUTODESK 3DS MAX
SUBSTANCE PAINTER
ZBRUSH
AUTODESK MAYA
BLENDER
ADOBE CREATIVE SUITE
C++
C#
JAVASCRIPT
PYTHON
P5.JS
HTML/CSS
UNREAL ENGINE
UNITY
AUTODESK 3DS MAX
SUBSTANCE PAINTER
ZBRUSH
AUTODESK MAYA
BLENDER
ADOBE CREATIVE SUITE
C++
C#
JAVASCRIPT
PYTHON
P5.JS
HTML/CSS
UNREAL ENGINE
UNITY
AUTODESK 3DS MAX
SUBSTANCE PAINTER
ZBRUSH
AUTODESK MAYA
BLENDER
ADOBE CREATIVE SUITE
Projects
Projects
ALL
ENVIRONMENT
GAME ASSET
GAME DEVELOPMENT
A medieval wagon abandoned in a forest road. The wagon is hand-modeled and textured in substance painter.
6 years ago, it took me 3 hours to create a basic environment. Today, I’m thrilled to present a similar project i did in the same 3 hours that highlights my journey and dedication to honing my skills.
A kids bike modeled entirely in Autodesk 3ds Max and rendered in Marmoset Toolbag. This was made as a prop for a personal project.
This 3D model is a great addition to any game environment. It was created using industry-standard software like Marmoset Toolbag 4, Autodesk 3ds Max, and Substance Painter.
“Save The Nuke” is my latest project using Unreal Engine 5, a third-person shooter game that takes full advantage of the advanced capabilities of the engine.
“Virtual Realitee” is a virtual reality mini golf game that was developed by me and a team of three other friends as part of a VR game development class at DePaul University.
ALL
ENVIRONMENT
GAME ASSET
GAME DEVELOPMENT
A medieval wagon abandoned in a forest road. The wagon is hand-modeled and textured in substance painter.
6 years ago, it took me 3 hours to create a basic environment. Today, I’m thrilled to present a similar project i did in the same 3 hours that highlights my journey and dedication to honing my skills.
A kids bike modeled entirely in Autodesk 3ds Max and rendered in Marmoset Toolbag. This was made as a prop for a personal project.
This 3D model is a great addition to any game environment. It was created using industry-standard software like Marmoset Toolbag 4, Autodesk 3ds Max, and Substance Painter.
“Save The Nuke” is my latest project using Unreal Engine 5, a third-person shooter game that takes full advantage of the advanced capabilities of the engine.
“Virtual Realitee” is a virtual reality mini golf game that was developed by me and a team of three other friends as part of a VR game development class at DePaul University.
ALL
ENVIRONMENT
GAME ASSET
GAME DEVELOPMENT
A medieval wagon abandoned in a forest road. The wagon is hand-modeled and textured in substance painter.
6 years ago, it took me 3 hours to create a basic environment. Today, I’m thrilled to present a similar project i did in the same 3 hours that highlights my journey and dedication to honing my skills.
A kids bike modeled entirely in Autodesk 3ds Max and rendered in Marmoset Toolbag. This was made as a prop for a personal project.
This 3D model is a great addition to any game environment. It was created using industry-standard software like Marmoset Toolbag 4, Autodesk 3ds Max, and Substance Painter.
“Save The Nuke” is my latest project using Unreal Engine 5, a third-person shooter game that takes full advantage of the advanced capabilities of the engine.
“Virtual Realitee” is a virtual reality mini golf game that was developed by me and a team of three other friends as part of a VR game development class at DePaul University.
Education
Education
Orlando, FL
Full Sail University
Master of Science - MS, Game Design
Jan. 2024 - Present
Game Studios: ZygoBot Games
Achievements: In Progress…
Orlando, FL
Full Sail University
Master of Science - MS, Game Design
Jan. 2024 - Present
Game Studios: ZygoBot Games
Achievements: In Progress…
Orlando, FL
Full Sail University
Master of Science - MS, Game Design
Jan. 2024 - Present
Game Studios: ZygoBot Games
Achievements: In Progress…
Chicago, IL
DePaul University
Bachelor of Science - BS, Game and Interactive Media Design
Sept. 2019 - Jun. 2023
Clubs: DeFrag(Game Dev Studio), 3D Printing Club, Intramural Soccer
Achievements: Deans List (2019-20, 2021-22, 2022-23)
Chicago, IL
DePaul University
Bachelor of Science - BS, Game and Interactive Media Design
Sept. 2019 - Jun. 2023
Clubs: DeFrag(Game Dev Studio), 3D Printing Club, Intramural Soccer
Achievements: Deans List (2019-20, 2021-22, 2022-23)
Chicago, IL
DePaul University
Bachelor of Science - BS, Game and Interactive Media Design
Sept. 2019 - Jun. 2023
Clubs: DeFrag(Game Dev Studio), 3D Printing Club, Intramural Soccer
Achievements: Deans List (2019-20, 2021-22, 2022-23)
Gujarat, IND
Zydus School For Excellence - Godhavi
High School (STEM)
Jun. 2010 - Jun. 2019
Sports teams: School Soccer Team, Kho-Kho Team
Achievements: 9th Place National Robotics Championship, 1st Place Science Model Making Competition
Gujarat, IND
Zydus School For Excellence - Godhavi
High School (STEM)
Jun. 2010 - Jun. 2019
Sports teams: School Soccer Team, Kho-Kho Team
Achievements: 9th Place National Robotics Championship, 1st Place Science Model Making Competition
Gujarat, IND
Zydus School For Excellence - Godhavi
High School (STEM)
Jun. 2010 - Jun. 2019
Sports teams: School Soccer Team, Kho-Kho Team
Achievements: 9th Place National Robotics Championship, 1st Place Science Model Making Competition
Work Experience
Work Experience
Remote, US
QA Tester
Anthos Capital - Internship
Jan. 2022 - Jun. 2023
Tested pre-release copies of games and gave detailed feedback to the developers about how they can make the game perform better creatively, technologically & financially.
Played the games for hours on end and tried to break it in every way possible.
Investigated malfunctions of in-game products, tracking issues to discover root causes and possible corrective measures.
Visit Website
Remote, US
QA Tester
Anthos Capital - Internship
Jan. 2022 - Jun. 2023
Tested pre-release copies of games and gave detailed feedback to the developers about how they can make the game perform better creatively, technologically & financially.
Played the games for hours on end and tried to break it in every way possible.
Investigated malfunctions of in-game products, tracking issues to discover root causes and possible corrective measures.
Visit Website
Remote, US
Tested pre-release copies of games and gave detailed feedback to the developers about how they can make the game perform better creatively, technologically & financially.
Played the games for hours on end and tried to break it in every way possible.
Investigated malfunctions of in-game products, tracking issues to discover root causes and possible corrective measures.
Remote, US
Unity Developer
Cyberathia LLC - Internship
May. 2022 - Sep. 2022
Worked on combining Social Media and Video Games to create a next-gen VR Social Interaction platform for the Metaverse.
I was responsible for coming up with new ideas and creating unique gameplay mechanics for players to experience firsthand.
I was regularly fixing bugs in Unity C# code.
Visit Website
Remote, US
Unity Developer
Cyberathia LLC - Internship
May. 2022 - Sep. 2022
Worked on combining Social Media and Video Games to create a next-gen VR Social Interaction platform for the Metaverse.
I was responsible for coming up with new ideas and creating unique gameplay mechanics for players to experience firsthand.
I was regularly fixing bugs in Unity C# code.
Visit Website
Remote, US
Worked on combining Social Media and Video Games to create a next-gen VR Social Interaction platform for the Metaverse.
I was responsible for coming up with new ideas and creating unique gameplay mechanics for players to experience firsthand.
I was regularly fixing bugs in Unity C# code.
Remote, US
Founder & Apparel Designer
Cranium Apparel
Oct. 2018 - Present
As the founder of Cranium Apparel, I spearheaded key operational initiatives to drive and sustain substantial business growth. Taking on the role of sole leader for a year, I actively engaged in business strategy meetings and cultivated relationships with potential clients, successfully bringing them on board.
I coordinated and created content, designs, and periodic updates for the company website to ensure its effectiveness in representing our brand.
I managed all phases of 7-8 new product developments, from conceptualization to customer feedback incorporation, ensuring the successful introduction of innovative offerings to the market. 🌟
Visit Website
Remote, US
Founder & Apparel Designer
Cranium Apparel
Oct. 2018 - Present
As the founder of Cranium Apparel, I spearheaded key operational initiatives to drive and sustain substantial business growth. Taking on the role of sole leader for a year, I actively engaged in business strategy meetings and cultivated relationships with potential clients, successfully bringing them on board.
I coordinated and created content, designs, and periodic updates for the company website to ensure its effectiveness in representing our brand.
I managed all phases of 7-8 new product developments, from conceptualization to customer feedback incorporation, ensuring the successful introduction of innovative offerings to the market. 🌟
Visit Website
Remote, US
As the founder of Cranium Apparel, I spearheaded key operational initiatives to drive and sustain substantial business growth. Taking on the role of sole leader for a year, I actively engaged in business strategy meetings and cultivated relationships with potential clients, successfully bringing them on board.
I coordinated and created content, designs, and periodic updates for the company website to ensure its effectiveness in representing our brand.
I managed all phases of 7-8 new product developments, from conceptualization to customer feedback incorporation, ensuring the successful introduction of innovative offerings to the market. 🌟
Testimonials
Testimonials
"Savar Sethi is not only an exemplary student, but is extremely professional and detailed. I had the pleasure of having Savar in my Mastery and Personal Development class and he was an outstanding pupil. His work was focused and thorough. I offer my highest remarks regarding Savar for his educational and professional pursuits."
Dr. Daniel Spellman
Professor @ FullSail University
"Savar Sethi is not only an exemplary student, but is extremely professional and detailed. I had the pleasure of having Savar in my Mastery and Personal Development class and he was an outstanding pupil. His work was focused and thorough. I offer my highest remarks regarding Savar for his educational and professional pursuits."
Dr. Daniel Spellman
Professor @ FullSail University
"Savar Sethi is not only an exemplary student, but is extremely professional and detailed. I had the pleasure of having Savar in my Mastery and Personal Development class and he was an outstanding pupil. His work was focused and thorough. I offer my highest remarks regarding Savar for his educational and professional pursuits."
Dr. Daniel Spellman
Professor @ FullSail University
Contact Me
Contact Me
CONTACT DETAILS
CONTACT DETAILS
+1 312-593-0721
+1 312-593-0721
+1 312-593-0721
Orlando, FL USA
Orlando, FL USA
Orlando, FL USA
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